Procedural Emitters: With V3.2 it’s now possible to apply emitter materials to entities that are not triangle meshes – such as hair/fur, particles and grass.The possibilities are endless! This API extension is included with the main package and is free for both personal and commercial use. Extensions API: Third party developers can develop their own procedural geometries, geometry modifiers, procedural textures, camera lens, etc.It supports multi-layered PSD’s so channels and light buffers (when Multilight is enabled) can be embedded as separated passes. PSD Output support: Maxwell V3.2 can now save the render in PSD format in 8, 16 and 32 bits. It is now possible to render complex water/glass/ice surface without numerical issues – just simply add a small overlap between geometries. Interacting dielectrics render much better now in Maxwell V3.2 with its new Nested Priority method. Nested Dielectrics: A major improvement, especially for anyone rendering fluids.Remarkable quality, now remarkably faster! More speed – Subsurface Scattering: Maxwell V3.2 comes with super speed improvements when using subsurface scattering.V3.2 comes with two new lens types: Lat/Long and Stereo Fish Lens which make this possible. Virtual Reality stereo lenses: Gear up for a camera traveling in virtual reality (VR) systems such as Oculus.Maxwell Render offers maximum quality, speed, and compatibility for architects, designers and visual effects artists. It is the complete solution for anyone who demands immaculate results on a deadline. Maxwell Render is a standalone render engine for making perfect images, films and animations from 3D models.
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